![]() its all accessed through the internet, on their site. for example they have Maya LT for $30 a month and, then if you want you can pay or add another $12 for the video fx effects, and $9 for the movie editor and so on. They charge you a monthly fee to access their online services to create 3d gaming and animation & films you pay a determined price for each part of the service you want to use. The programming is almost unbelievable.Īfter Reading through all the documentation Wendy, it looks like too me a 3D studio subscription service, kind of like how Adobe's Creative Cloud works The bad news is I have to buy it again, but I probably will. The good news (for me, anyway) is that GTA5 will come out for the PC (and Xbox One and PS4) later this year, and the PC version will have the video capture/editor. Here is a GTA5 video capture (again, posted earlier): So I got the ElGato video capture box which works very nicely. Grand Theft Auto 5 came out only for consoles (Xbox 360 and PS3) and so does not (yet) have the same feature. It does not just record the video output from the game, but actually captures the animation info, and allows post game play adjustments, e.g. The car jump sequence starting about 0:49 was done with Grand Theft Auto 4, which has a built-in video capture/editor feature (PC version only). this one (I have posted the link earlier, nothing new): On a hopefully related note, I am interested in the use of game footage in animations, and have in fact done some experiments, e.g. Infact ALL my videos were made solely for my own amusement! I just post them on Youtube so others can be amused or amuse me with their comments! Though I admit, I myself kinda use Daz software that way rather than as a serious artistic tool!! -P I tend to think it would be more of a "fun" or "toy" app myself like Xtranormal that gamers would use to entertain each other. I tend to think if you suggest something, you should at least be using it yourself!!
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